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1. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Aren Madigan wrote: You're the only one I've seen that says this. Almost everyone else its been the opposite. In fact, beyond the jump freighter costs, most have been saying to balance out the costs between null and high sec where production co...
- by Lin Suizei - at 2013.02.28 09:25:00
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2. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Yonis Kador wrote: No amount of incentivization will prod risk-averse players to suddenly become risk-takers. This song has been sung before and we all should know the lyrics. The issue isn't the wealth - it's the security. Isn't this fantas...
- by Lin Suizei - at 2013.02.27 23:09:00
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3. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Aren Madigan wrote: You want more industrial targets, gotta give the industrial targets a reason to stay out there more long term anyways. Why would any industralists move to not-highsec under your scheme, if they can just stay in highsec an...
- by Lin Suizei - at 2013.02.27 13:17:00
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4. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Yonis Kador wrote: Prices are guaranteed to rise on all items if production plummets. And industry would then center around whichever systems still had public slots. With competition for those slots increased exponentially, a player like me wou...
- by Lin Suizei - at 2013.02.27 11:49:00
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5. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Aren Madigan wrote: new players wouldn't have a place in industry everything ends up more expensive while screwing everyone not in those border regions for something that the industry system was never meant to be balanced around. Why should...
- by Lin Suizei - at 2013.02.27 04:04:00
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6. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Mara Rinn wrote: Once the jarheads overcome their cultural bias against people living in their space who aren't shooting things all day, industry in nullsec will be much healthier. You know that if industralists use their social skills and a...
- by Lin Suizei - at 2013.02.27 01:58:00
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7. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Aren Madigan wrote: Hell, in terms of actually equalizing high sec and null sec's production costs the amount of nerfing to high sec required is actually pretty minimal at worst. It's not about just "equalising costs" - you can't assign an I...
- by Lin Suizei - at 2013.02.27 00:41:00
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8. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Aren Madigan wrote: 20 something pages worth of badposting... "ignore context." Taste the irony. You've tried to isolate the issues facing nullsec industry as one of profit margins, without considering the greater opportunity costs and quali...
- by Lin Suizei - at 2013.02.26 10:04:00
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9. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Aren Madigan wrote: 7.5 B profit for null sec 4.8 B profit for high sec So why isn't nullsec an industrial utopia, filled with budding young industrialists protected by the Great Blue Donut?
- by Lin Suizei - at 2013.02.25 06:57:00
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10. Fix Null > Nerf Hi - in EVE New Citizens Q&A [original thread]
Aren Madigan wrote: I call bullshit on the not having a queue... pretty much whenever I look in a heavy manufacturing area, its flooded with VERY long queues.. Does E-UNI offer a forum posting class, or did you just flunk it? Have a read of...
- by Lin Suizei - at 2013.02.24 09:59:00
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